Basement 2 Reflections
Basement 2 » Devlog






We are pursuing a Meta Quest store release of Basement 2. Therefore we are going to polish and refine this game to be marketable accordingly.
The main agent we have is the monster that roams the hallway that can behave in multiple states:
Roam: Roams the hallway with differing walking speeds depending on the players location
Searching: If it had detected the player, but the player turned the flashlight off
Attack: It detects the player and the flashlight remains on, it will lunge at the player
Basement 2
Basement 2 Anxieties
Status | In development |
Author | willyeh |
Genre | Interactive Fiction |
Tags | Horror, Life Simulation, Psychological Horror |
More posts
- Agent Sensing and State Changes36 days ago
- Prototype Agent36 days ago
- Character Developement43 days ago
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