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Basement 2
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Devlog
Basement 2 Reflections
April 20, 2025
by
willyeh
We are pursuing a Meta Quest store release of Basement 2. Therefore we are going to polish and refine this game to be marketable accordingly. The main agent we have is the monster that roams the hallw...
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Agent Sensing and State Changes
March 26, 2025
by
willyeh
We incorporated a walking animation and an attack animation into the monster. It surprisingly transitions very smoothly and makes the game feel alive. I think we want to implement sounds next. The stu...
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Prototype Agent
March 26, 2025
by
willyeh
From our character sketch, we devised two main agents: students and the monster. Since the professor is just a derivative of the student, we can implement that last. The monster has a NavAgent and sta...
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Character Developement
March 19, 2025
by
willyeh
Blog: Create at least 2 characters that could exist as agents in Project 2. Consider appearance, history, relationships, customs, habitat, locomotion, sensory systems, behavior. Basement 2 is a social...
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